![]() It’s a very nice way to find and engage with classical music. Breaking away from the simple ‘song-album-artist’ scheme to get more advanced metadata (works, composers, ensembles, conductors) is not just welcome, but handled very well in the app. This evening, I got my notification to download Apple Music Classical, which I’ve been eagerly awaiting for awhile now. On the former two, you can play the “real” game without paying anything, though you’ll want to pay when you play a bit to really get your fix and develop your muscles with the access to additional puzzles. It’s available on iOS and Android and even Steam. Some might say it’s cheating, but I like to play with the ‘Correct Word Feedback’ setting, rather than the default ‘valid.’ Maybe one day, I’ll play it the real way, but for now, I enjoy it with that setting enough to rack up a 474-day streak. Knotwords is a word game that is like a crossword puzzle that’s about unscrambling words, rather than solving clues. Knotwords is by Zach Gage, who I already thought made great phone games before Knotwords (his Good Sudoku took me from liking Sudoku to being at least a bit good at it). ![]() Wordle never clicked for me, but a game that I consider in a similar vein has: Knotwords. ![]() My students often talk about Wordle, and on Mastodon (another topic I’ve meant to post on!) I see discussion about it and other word games. I’ve been meaning to post about a lot of different things and failed to get around to it (including Dorico 5!)
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